It has been some time since I last had the time to dive into Unreal Engine for personal projects. But after I got Fluid Flux for a realtime project for LED Walls, I decided I just had to 'dive' into that realtime water. Fluid Flux is absolutely amazing and I'm very sure I will use this again both in personal and work projects. - I pulled a few tricks out of my hat for this video; mainly the procedurally animated cairns, a camera focus tracking on the top rock of one of the cairns and the volumetric fog add a lot to the atmospherics. I feel like here at least I succeeded in bringing more movement into my environments.
I hereby also feel like I'm going to leave Unreal 5.2 behind and become best buddies with 5.3. UE 5.2, you gave me metahuman animator, but every project I created with you was riddled with errors. Upgrading to 5.3 instantly fixed my rendering issues.
enjoy the calm and magic
Sam