A Ways Away - Third Person Game Concept - Unreal Engine 5.0

I finally found the time to do something which I've wanted to do for some time: create a third person playable metahuman and combine it with a nice invironment that asks for interactivity. While I have not yet created actual interactions or 'real' level design, this does feel really good to have mastered and I'm very happy with how this looks.

Full disclosure: while I normally create all my environments by myself (albeit often using Kitbash models) this environment was not created by me but was bought on the Unreal Marketplace: https://www.unrealengine.com/marketpl...

I did play around with the fog and some rocks/trees.