A little specific look at the Roman-inspired environment for my Digital Fashion Show in Unreal Engine 5.
This parts is used to showcase the clothing with a mannequin model wearing them, no metahumans involved. This part of the show was really the little break it needs after the initial boost and right before I go into the abstract switching of the environments. I really liked pairing the old (roman pillars) with the new (the neon ionic collumns).