Here is the short animated video I made with the 3D character I created over the past 2 months. This is the first time I've created and animated a self-made character. This was all done in Blender 2.91 and the animation is rendered in Eevee.
If you want to see more on this character, I've made a character creation workflow post on my artstation.
I decided on using Eevee to render the animation because the render time of cycles was on 7-8 minutes per frame, and with Eevee I got better results in the volumetric lighting. Only in the face of the character I think Cycles looks a little better, and I guess that's because of how Eevee renders Subsurface Scattering materials?
Anyway, I've included some other images in this post as well about the creation of this animation.
Zia - 3D Character Animation - (Video) - Blender 2.91
This is a viewport test render to judge the movement of the character. You'll see that there is a little more happening at the end, than in the actual animation, which proved to be a little to hard to pull off for this first-time animator. maybe next time