This post is not a tutorial, nor a step-by-step guide of how to create a character. This is just a handful of renders or screenshots I took along the way, to quickly go over some of the things I did while creating this character. For me this is a nice way to show the character creation process on Zia. I hope this can be useful or somewhat inspiring for other creators.
The biggest help in this whole process for me was the 'Stylized Character Creation in Blender' course from Julien Kaspar on the Blender Cloud. Learning from such an experienced and talented artist was truly a perfect way to quickly understand all the steps I had to take to create the character and learn about the technical things to prepare them for animation.
The idea was always to create a character for animation and to do it all in Blender. I have a little experience sculpting in Zbrush, but I wanted to create this character totally in blender, so I could also become more familiar with the software, since I'm primarily using Cinema 4D and Unreal Engine. That has changed a lot since a few months though. I'm using blender way more often than before, especially for it's UV editor.