Dark Dreams, Pt3. Collapse - Scene in Unreal Engine 5.0EA

Dark Dreams, Pt3. Collapse

The idea for part 3 was to have these orbs collapse in cinema 4D with a voronoi fracture and rigid body dynamics. What then became interesting was to make these orbs emit light and use lumen to have this collapsing object dynamically cast light. I built the scene around that idea and I'm pretty happy with some of these shots here.

I had been longing to get back and do some portfolio work, because I have been quite busy the past few weeks, and I was playing around with this idea of using very simple shapes or models to create some very atmospheric scenes, and then I watched a webinar on sending your Mograph animations from Cinema 4D to Unreal using the datasmith plugin and those 2 things sparked some ideas.

Congregation is Part 3 from a 3-part series of videos under the collective name of 'Dark Dreams'